Author Topic: Wolfgang's World  (Read 1025 times)

Knight Errant

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Wolfgang's World
« on: August 05, 2012, 02:48:59 AM »
« Last Edit: August 05, 2012, 02:59:48 AM by Knight Errant »

Knight Errant

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Introduction
« Reply #1 on: August 05, 2012, 02:49:28 AM »
Introduction: Wolfgang’s World

As much as I have enjoyed creating and developing Torhill, I feel that as a setting it is not "complete" enough: it was born as part of a game, and the stories I posted feature a large number of contradictions, errors and faintly illogical happenings, particularly in my absolute ineptness regarding military structure, organisation and command. I have decided, therefore, to make a new setting, to start afresh.

This setting is Wolfgang’s World.

The planet is, naturally, called Earth. This Earth orbits its sun at 1AU and has an axial tilt similar to real Earth, but inclined toward a warmer south than north. This means that while the North pole is covered in ice and glaciers year-round, the southern polar ice cap is small and, at times, disappears completely (though this has little effect on global sea levels due to the cap's small size). There is a moon like Earth and thus tides like Earth. There are several other planets in the Solar System, but the tumult of political events has kept attentions firmly on the problems on the ground, and the disastrous failures of early launches mean that no man has yet entered outer space, though the modern satellite coverage is quite substantial.

In this world, Europe is not King. Life originated in the central plains of the Velan continent, and spread across the world from there. The optimal conditions of Vela meant that it played host to the rise of civilisation, and thus world events have been dominated by the Indianesque Velan people up until the last decade. It is a time of upheaval; of liberation, celebration, and hope, but also of fear, violence and cruelty. The status quo is being overturned. A new world is being forged, and it is not yet certain what will emerge from the crucible of nations at the beginning of a new millennium...

I hope to make a deep and believable setting with three-dimensional characters and hopefully some figure sets, drawings etc to illustrate the world's nations. The global scale and depth of the setting will enable me to write any number of stories revolving around any number of characters in any number of situations, while hopefully providing an engrossing and entertaining narrative that feels real.

The aim of this thread will be to present a wide range of information and creations relevant to the ongoing story of the world, currently focussed around the persona of Reiter Wolfgang, the first protagonist of this new setting. I hope that you will enjoy the tales I have to tell, and that the forum as a whole may benefit from some of the creations to be posted here in future. So, without further ado, I give you

WOLFGANG’S WORLD

Knight Errant

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Geography
« Reply #2 on: August 05, 2012, 02:51:49 AM »
Geography: The World As We Know It

An map of the physical features of the Earth, including major mountain ranges and significant river courses (a labour of love which took twenty-four days to make from start to finish), as well as the names of the continents and oceans:



A climatic map of the Earth:




Gallia: A Continent Divided

Gallia is the Europe of the world; a tightly-packed mass of thirty-two fiercely independent nations, of which fourteen were under permanent Vishan occupation up until the 28th of May, 2002. Unlike most of the world’s nations, the Gallians are conservative and in many cases strongly religious, believing in a single god (represented by the symbol of the Heavenly Cross) as opposed to the pantheons of the other continents. There is a vein of hardliners centering around the Republic of Ulteria; those on the fringes such as Rahilia and Holfand are much more liberal, though this means than pan-continental relations can be a little frosty at times.
   The Gallian nations were once fairly united under the terms of the Gallian Alliance, signed by all except for Gatchanee, Vleno, Isselbard, Holfand and the islands of St Tolter & St Kipp. This alliance, formed in the mid-1800s with the rise of the Industrial Innovations, was responsible for causing some of the deadliest wars in all history, including the Great Trans-Austral War, in which sixty million people, mostly civilians, were slaughtered in a brutal battle for the Khemsu continent, and the ultimately futile First Vishan-Gallian War.
   Persistent Gallian military buildup following the First Vishan-Gallian war, coupled with a wave of nationalistic hate crimes against foreigners in Ulteria, led the Empire of Visha to embark upon a second invasion in 1949 in order to ‘culturally educate’ the Gallian peoples in the more liberal ways of the Velan culture. The nations of Perienta, Arrion, Lulpe, Masalaux, Ulteria, Rubelia, Dexia, Bormarelde, Babué, Pallarion, Carmento, Boriquem, Parrias and Rahilia suffered resounding defeats in the Ulteria theatre, and each was eventually compelled to surrender to Vishan rule. The remainder of the Alliance continued to wage war on the borders of the Vishan-occupied territories, but the Vishan military maintained their grip on their positions, and by the mid-1970s most of the military conflicts had petered out as the Occupation became entrenched.
   Controversial, however, was the perceived betrayal of the Gallian people by the Kingdom of Holfand. Holfanian troops had contributed to the early Alliance victory at Val Moraine, and by 1950 formed the centre of the Gallian defensive line at the River Lin in southern Ulteria. Back in Holfand, however, both the bureaucracy and the general public had become tired of a war which none of them had wanted, especially since Holfand had never been part of the Gallian Alliance in the first place. As the Vishan army prepared to launch a renewed attack along the length of the Southern Front, Holfanian diplomats negotiated a secret non-aggression pact, promising to withdraw all of their troops from the conflict at once in return for full neutrality rights. As the Gallians prepared their positions, the Holfanian troops simply marched away from their defensive lines, leaving a yawning gap in the centre of the army which could only be hastily filled by inexperienced volunteer units. A few hours later, the Vishan army smashed through the volunteers and rolled up the Gallian lines on both sides, effectively ending the defence of the central Gallian nations and sealing the fate of the Continent for the next fifty years.
   Despite this, a determined resistance effort arose in the occupied nations. Initially, the Gallian Liberation Militia took the fight to the Vishan garrisons, but a lack of clear aims or unity caused its collapse eight years into the Occupation. In its place arose the Reclamation Crusade, an arguably theo-fascist ultra-Gallian resistance organisation dedicated to the purging of both Vishan forces and Vishan culture from the Gallian continent. Each of the occupied nations (and indeed some of the indepent ones as well) played host to their own branches of the RC, the most notable being the Ulterian Reclamation Crusade (URC), which carried out a campaign of assassinations, bombings and small-scale military skirmishes throughout the course of the Occupation and beyond.
   With the withdrawal of Vishan forces, therefore, Gallia is now a potential hotbed of unrest: ultra-nationalist factions seek to ride a wave of xenophobia and popular support to secure majorities in the infant governments of the formerly-occupied nations, while hostile eyes now turn upon those who have adopted the teachings of the Cultural Education. It is to be a war of ideals; traditionalist conservatives squaring off against new-thinking liberals in a climate of suspicion and distrust. It remains to be seen whether Gallia can forgive the wrongs of the past to move forward into the present...



Vela: Cradle of Civilisation

The lush, fertile Velan continent is believed by many to have been the birthplace of the human race, and indeed the birthplace of human civilisation. Indisputable is the fact that the Velan peoples have always been at the forefront of cultural and technological change, and exert the greatest influence upon the global community.
   The general Velan culture is liberal and dynamic, encouraging free thinking, gender equality, academia, science, art, sexual liberation and religious tolerance, all under the watchful gaze of the benevolent Velan pantheon of gods. The degree to which these ideas are expressed across the world reflects the spread of Velan culture which took place around 500BRH (Before Recorded History), and almost all of the cultures north of the equator have religious systems founded upon Velan polytheism.
   Vela is also a colossus in terms of its power. The Grand Empire of Vela once ruled the entire continent, holding the largest contiguous territory until the Empire of Visha in the modern day. When it fell in 1282, its people divided into the three main nations seen in the continent today; the Vishans, who laid claim to vast swathes of the fertile Velan plains, the Vijarani, who were forced northward by war into what is now the Vijar continent, and the new Velan kingdom, comprising the remnants of the old Velan regime. Over the next four hundred years, numerous border wars were fought, but none of the new kingdoms ever managed to completely conquer the others. By the 1600s, however, the Vijarani had turned their attention to trade and the Velans to piratical raids against the Kingdom of Sundia. Visha, however, embarked upon a vast campaign of global conquest and colonisation, spreading east and west as the centuries ticked by until the 1900s, by which time many of its former colonies had become semi-autonomous protectorates.
   When the Gallian Alliance invaded Sundia, they unleashed the wrath of the vast Vishan armed forces, which bulldozed the Gallian forces in the space of three brutal years. This feat was then repeated in the Second Vishan-Gallian War, with a near-comprehensive conquest of Ulteria and the surrounding nations marred only by the failure to storm the Gallian defences at the Battle of Val Moraine in the south.
   As the new millennium begins, the peoples of the Velan continent stand armed and ready at the head of some of the most advanced and efficient militaries in the world, backed by their vast economies and the labour of two billion people. The great Vishan cultural and colonial experiment appears to have failed; how then will its people exert their will upon the nations of the world...?

Vijar: Bleak Heart of Silithia

Roughly analogous to the landscapes of central Eurasia, Vijar is a continent changing with the seasons, at one moment unbearably hot and at the next cripplingly cold. Its people, therefore, are hardier than their Velan cousins, and as such Vijar society is much more robust, to weather the elements with both body and soul. The relatively temperate east of the continent (really a subcontinent of Vela being driven against Greater Silithia) is also the most populous; the steppes to the west are the domain of scattered nomads and goat-herders seeking to eke a living from the unforgiving landscape.

(More to come)
« Last Edit: August 05, 2012, 03:01:46 AM by Knight Errant »

Knight Errant

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Re: Wolfgang's World
« Reply #3 on: August 05, 2012, 02:52:29 AM »
Reserved

Knight Errant

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Re: Wolfgang's World
« Reply #4 on: August 05, 2012, 02:52:38 AM »
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Knight Errant

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Re: Wolfgang's World
« Reply #5 on: August 05, 2012, 02:52:46 AM »
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Knight Errant

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Re: Wolfgang's World
« Reply #6 on: August 05, 2012, 02:52:54 AM »
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Knight Errant

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Re: Wolfgang's World
« Reply #7 on: August 05, 2012, 02:53:01 AM »
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Knight Errant

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The Wolfgang Saga
« Reply #8 on: August 05, 2012, 02:57:42 AM »
Follow the ongoing story of Reiter Wolfgang here...
A story by Knight Errant
Special editor/consultant: Tau0011

Aggressivenutmeg

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Re: Wolfgang's World
« Reply #9 on: August 05, 2012, 03:29:47 AM »
You have my attention
"It was like an allegorical picture of war; the trainload of fresh men gliding proudly up the line, the maimed men sliding slowly down... and reviving that pernicious feeling, so difficult to get rid of, that war is glorious after all."
 - George Orwell, Homage to Catalonia

Evilnames

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Re: Wolfgang's World
« Reply #10 on: August 05, 2012, 06:02:48 AM »
(ooc : lovely maps)

SilverKnight

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Re: Wolfgang's World
« Reply #11 on: August 05, 2012, 07:21:30 AM »
You have my attention
And my axe!... er... In all seriousness, this is mindblowingly awesome. Keep it up :D
"When You Go Home, Tell Them Of Us And Say, For Their Tomorrow, We Gave Our Today"

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For thee we stand together, [...]
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The Maple Leaf forever!"

Knight Errant

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Re: Wolfgang's World
« Reply #12 on: August 10, 2012, 08:19:08 PM »
I've decided to make my first WW tie-in, in the form of the Battle of Ribbery Mays (May 29th 2002) in 15mm scale. Attached below is a WIP of the Vishan Regular Army troopers and Vishan Paratroopers, along with a vignette piece of Virendar Kohli defending the wounded Trooper Devasi during the battle. I'll also be working on some more background and story to post up soon.

Tau0011

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Re: Wolfgang's World
« Reply #13 on: August 11, 2012, 11:41:14 AM »
Nice looking troops, very nice indeed. Though it might be nice to see at least one guy in a larger scale and thus greater detail.
To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.          -Sun Tzu, the Art of War

Carausius

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Re: Wolfgang's World
« Reply #14 on: August 11, 2012, 01:37:14 PM »
Thou art a legend!